Raytracing

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only a small collection of my raytraced work yet, but growing with time. Each picture is made with Persistence of Vision freeware raytracer (see related links below).

By the way - I HATE using ready-made background-pics and post-processing like adding lens-flares or motion blur, so everything you see is the result of the renderer I used.

 


we_melt


 

1st place
IRTC round March/April 2002
topic winter
1024x512, 190k

>> go!


truck and trailer problem

 

How will a trailer follow its truck?

Rather a mathematical problem than a raytracing topic, but the idea began in the PovRay newsgroup and ended with a POV animation.

>> go!


destroyed

 

testing out 'particles' and light effects in POV without media or special plug-ins
1024x768, 242k

Source available now!

>> go!

 


deathstar project

 

-work in progress-
Death Star 1 as a very high detailed procedural model

>> go!


related links

Persistence of Vision - freeware raytracer